Warhammer 40k - Godwyn Bolter

Decided to do some more stylised practice, and since I have been painting a lot of 40k recently I chose a bolter as my challenge. Modelled in Maya and then sculpted details added in Zbrush. Baked and textured in Substance Painter. Finally it was rendered using Marmoset toolbag 5. Low-high poly workflow, single 4K texture, 21k polys.

Wireframe

Wireframe

Highpoly Sculpt

Highpoly Sculpt

Base Colour/Normal/Roughness/Metallic - One Material

Base Colour/Normal/Roughness/Metallic - One Material

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